E-Safety
E-Safety
Schools are well placed to help children stay safe online and raise awareness with parents about how to ensure devices at home have appropriate security settings. Providing pupils with the tools to stay safe online and understand the impacts of the digital world can support the 2019 OFSTED framework, Section 28 Personal Development: …prepares learners for life in modern Britain by equipping them to be responsible, respectful, active citizens who contribute positively to society. Understanding ‘the distinction between the online world and other aspects of life’ including relationships is core to the government’s new statutory Relationship Education, Relationship and Sex Education (RSE) and Health Education guidance.
National Guidance
Education for a Connected World: a framework to equip children and young people for digital life from the UK Council for Internet Safety
Teaching online safety in schools guidance supporting schools to teach pupils how to stay safe online when studying new and existing subjects
Advice and Resources
Hampshire’s online safety resources for parents, carers, young people and school professionals contains information on cyberbullying, sexting, online gaming, social media, parental controls and policies
Safe4Me advice for teachers and parents from Hampshire Police
Childnet contains lots of resources to support schools such as lesson plans, videos and activities
Think you Know? An education programme from NCA-CEOP, a UK organisation which protects children both online and offline. You can search advice by age group.
UK Safer Internet Centre hosts education resources and annual Safer Internet Day
Swiggle A child-friendly search engine
Hampshire Police and Crime Commissioner's Cyber Ambassadors scheme for young people aged 8-18 years
Social media – Year 6 lesson plan pack from PHE Rise Above. Pupils explore the topic of social media and learn actions a person can take to look after their wellbeing online and offline
YGam are currently offering free online training to equip you with the knowledge and resources to inform, educate and safeguard young people aged 7-25 about gaming and gambling.